Innovative Teaching and Learning Process

Demonstration with models and software’s

  • Demonstration often occurs when students have a hard time connecting theories to actual practice or when students are unable to understand applications of theories
  • Hardware models and charts are used for subjects like Electrical Machines, Power System, Measurements and Instrumentation, High Voltage Engineering
  • Software models are used for CAD of Electrical Apparatus, Analog Electronics, Digital Electronics, Microprocessor and Microcontroller and Power System.

Videos and Animations

  • Educational animations are animations produced for the specific purpose of fostering learning. It is associated with educational technology with the way it supports teaching and learning through the use of technological tools to facilitate learning and to improve performance
  • Using videos for education benefits both teachers and students. Video and animations can help students visualize the lessons and process them better, while it can help teachers focus on quality.
  • Aside from listening skills, videos can stimulate cognitive processes of thinking, reasoning, problem-solving, decision-making, and creating.


    Each student of a “home” group to specialize in one aspect of a topic. Students meet with members from other groups who are assigned the same aspect, and after mastering the material, return to the “home” group and teach the material to their group members.
    This type of learning strategy helps to,

  • Build comprehension.
  • Encourages cooperative learning among students.
  • Improve listening, communication, and problem-solving skills.


  • Role-play is a very flexible teaching approach because it requires no special tools, technology or environments, for example student could work through a role-play exercise just as effectively in a lecture hall as in a seminar room.
  • It is a technique that allows students to explore realistic situations by interacting with other people in a managed way in order to develop experience and trial different strategies in a supported environment
  • Role play is mostly used for Management relevant subject like Professional Ethics, Project Management & Finance etc.

Flipped Class Room

  • Students completing direct instruction, such as viewing a lecture online, prior to the in-class discussion of the material.
  • The intent is for students to see the material beforehand, also known as first-exposure learning, so they can learn the concepts at their own pace
  • By doing so, students are better able to focus on participating in class and receive feedback on their efforts during the lesson


  • A quiz is a quick and informal assessment of student knowledge. Quizzes are often used in higher education environments to briefly test a students’ level of comprehension regarding course material, providing teachers with insights into student progress and any existing knowledge gaps
  • A quiz refers to a short test of knowledge with question formats often including multiple choice, fill in the blanks, true or false and short answer
  • Mostly this type of assessment is used to assess conceptual understanding of students on daily basis


  • Viva is a test of assessing affective skills of students. It is conducted by spoken word rather than in writing and it is assessed on the spot
  • This assessment helps to test the in depth knowledge of student in particular topic and it is suitable to test the knowledge of student in all technical subjects. Viva allows students to answer direct questions, hence can be considered as one of the most valid ways that allow students to demonstrate evidence of achievement of the intended learning outcome
  • Viva serves as a platform for student to demonstrate their ability to reflect, synthesize and think critically


  • It is an instructional technique which involves generating a situation for a group to have guided interaction among themselves on a theme which is presented to a group by one or more members
  • This technique is used for subjects with management or environment related concepts

Project Based Learning

  • Students work on a project over an extended period of time during ODD Saturdays that engages them in solving a real-world problem or answering a complex question. They demonstrate their knowledge and skills by creating a public product or presentation for a real audience
  • As a result, students develop deep content knowledge as well as critical thinking, collaboration, creativity, and communication skills
  • Project Based Learning unleashes a contagious, creative energy among students and teachers
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